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Let's play the Scandinavian Defense.
Let's learn the Scandinavian Defense! There's no dilly-dallying on this one. After White plays e4 we force the issue immediately with pawn to d5.
And now for the fun part! We recapture with the queen, placing her in the middle of the board. Queen to d5.
Remember, with great power comes great responsibility. With our queen in the middle board, she is an easy target. Let's bring her to safety with queen to a5.
Let's develop our knight to f6.
This is a common way to play for White. In this position I recommend knight to c6.
Now that White's light-square bishop is trapped in, we can set up a nasty pin on White's queen with bishop to g4.
Now we can swing our queen around to h5, adding more pressure on White's knight.
Remember! White's pawn is not actually attacking our bishop because its pinned against their rook. We can actually add even more pressure to White's knight with knight to d4.
Well done! We are absolutely crushing White's position and its not clear how they'll get out of this. The computer puts us at a +3 point advantage simply because of how dominant our position is.
While White prepares to attack our queen again, let's take a moment and develop some pieces. Knight to f6.
We did the knight, now we do the bishop! Bishop to f5.
White is setting up a discovered attack but we honestly do not need to be worried about it. Let's continue with our plan to develop. We want to develop the dark-square bishop but it is currently blocked in. Let's open it up with pawn to e6.
This looks scary but its not. We just move the queen to b6. We're actually setting up an attack on White's pawns on b2.
Nothing else to do here but capture back with pawn to f6.
White forgot their pawn was hanging on b2. Now we gobble up! Queen to b2.
Beautiful, White's position is collapsing. In the future we want to continue developing and castle.
Aaaaand thats a blunder. Let's take on b1 with our queen.
And capture back on b1 with out bishop.
Great! We are up a full rook and the game is ours.
Now that our queen is being targeted, it's a great time to develop our black bishop and defend her with bishop to b4.
White doesn't like our bishop here. Fine. Bishop takes knight on c3.
Now we can slide our queen back to b6.
Now let's lay a trap. Instead of castling kingside, we will develop our knight to c6 and prepare to castle queenside.
They fell for our trap! Now we can castle queenside, pinning the pawn to it's queen. Muahahaha.
We are winning that pawn, and more often than not, winning the game. The computer loves our position here.
Since White has not developed their other knight yet, we can actually set up a direct attack on White's queen with bishop g4.
Now that white has damaged their pawn structure and stunted their own development, we can move our bishop back to d7.
Now we have a fork! Let's play queen to b6, forking the d4 and b2 pawns.
Now our queen gets to eat! Queen takes d4.
Well done! We are up a pawn and the computer loves our position.